Cam 1 Global Cube
Cam 2 POV Local Ball
2D Orthogonal Projection
Front (X,Y)
Top Plan (X,Z)
Side (Z,Y)
< SVG
< PNL
Position xyz
0.0
|
0.0
|
0.0
Rotation wxyz
0.0
|
0.0
|
0.0
|
0.0
Position xyz
0.0
|
0.0
|
0.0
Rotation wxyz
0.0
|
0.0
|
0.0
|
0.0
SVG >
PNL >
Cube Global
Position
X -
X +
Y -
Y +
Z -
Z +
Rotation
rX -
rX +
rY -
rY +
rZ -
rZ +
Ball Local
Position
x -
x +
y -
y +
z -
z +
Rotation
rx -
rx +
ry -
ry +
rz -
rz +
Ball Local
Position
L-SIDE
x -
R-SIDE
x +
SINK
y -
FLOAT
y +
BACK
z -
FORTH
z +
Rotation
RAISE
rx -
LOWER
rx +
L-TURN
ry -
R-TURN
ry +
R-SPIN
rz -
L-SPIN
rz +
Control Refinement
Cube Pos Inc:
Cube Rot Inc:
Ball Pos Inc:
Ball Rot Inc:
Quaternion Telemetry
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CUBE
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Cube Axes
Ball Axes
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